From bc3da18bcbbf1653674ca6bc520557eef397a2b6 Mon Sep 17 00:00:00 2001 From: reto Date: Sat, 16 Jul 2022 17:09:13 +0200 Subject: [PATCH] first commit --- .gitignore | 5 + .vscode/extensions.json | 10 ++ include/README | 39 +++++++ lib/README | 46 ++++++++ platformio.ini | 32 ++++++ src/main.cpp | 226 ++++++++++++++++++++++++++++++++++++++++ test/README | 11 ++ 7 files changed, 369 insertions(+) create mode 100644 .gitignore create mode 100644 .vscode/extensions.json create mode 100644 include/README create mode 100644 lib/README create mode 100644 platformio.ini create mode 100644 src/main.cpp create mode 100644 test/README diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..89cc49c --- /dev/null +++ b/.gitignore @@ -0,0 +1,5 @@ +.pio +.vscode/.browse.c_cpp.db* +.vscode/c_cpp_properties.json +.vscode/launch.json +.vscode/ipch diff --git a/.vscode/extensions.json b/.vscode/extensions.json new file mode 100644 index 0000000..080e70d --- /dev/null +++ b/.vscode/extensions.json @@ -0,0 +1,10 @@ +{ + // See http://go.microsoft.com/fwlink/?LinkId=827846 + // for the documentation about the extensions.json format + "recommendations": [ + "platformio.platformio-ide" + ], + "unwantedRecommendations": [ + "ms-vscode.cpptools-extension-pack" + ] +} diff --git a/include/README b/include/README new file mode 100644 index 0000000..194dcd4 --- /dev/null +++ b/include/README @@ -0,0 +1,39 @@ + +This directory is intended for project header files. + +A header file is a file containing C declarations and macro definitions +to be shared between several project source files. You request the use of a +header file in your project source file (C, C++, etc) located in `src` folder +by including it, with the C preprocessing directive `#include'. + +```src/main.c + +#include "header.h" + +int main (void) +{ + ... +} +``` + +Including a header file produces the same results as copying the header file +into each source file that needs it. Such copying would be time-consuming +and error-prone. With a header file, the related declarations appear +in only one place. If they need to be changed, they can be changed in one +place, and programs that include the header file will automatically use the +new version when next recompiled. The header file eliminates the labor of +finding and changing all the copies as well as the risk that a failure to +find one copy will result in inconsistencies within a program. + +In C, the usual convention is to give header files names that end with `.h'. +It is most portable to use only letters, digits, dashes, and underscores in +header file names, and at most one dot. + +Read more about using header files in official GCC documentation: + +* Include Syntax +* Include Operation +* Once-Only Headers +* Computed Includes + +https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html diff --git a/lib/README b/lib/README new file mode 100644 index 0000000..6debab1 --- /dev/null +++ b/lib/README @@ -0,0 +1,46 @@ + +This directory is intended for project specific (private) libraries. +PlatformIO will compile them to static libraries and link into executable file. + +The source code of each library should be placed in a an own separate directory +("lib/your_library_name/[here are source files]"). + +For example, see a structure of the following two libraries `Foo` and `Bar`: + +|--lib +| | +| |--Bar +| | |--docs +| | |--examples +| | |--src +| | |- Bar.c +| | |- Bar.h +| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html +| | +| |--Foo +| | |- Foo.c +| | |- Foo.h +| | +| |- README --> THIS FILE +| +|- platformio.ini +|--src + |- main.c + +and a contents of `src/main.c`: +``` +#include +#include + +int main (void) +{ + ... +} + +``` + +PlatformIO Library Dependency Finder will find automatically dependent +libraries scanning project source files. + +More information about PlatformIO Library Dependency Finder +- https://docs.platformio.org/page/librarymanager/ldf.html diff --git a/platformio.ini b/platformio.ini new file mode 100644 index 0000000..65511d9 --- /dev/null +++ b/platformio.ini @@ -0,0 +1,32 @@ +; PlatformIO Project Configuration File +; +; Build options: build flags, source filter +; Upload options: custom upload port, speed and extra flags +; Library options: dependencies, extra library storages +; Advanced options: extra scripting +; +; Please visit documentation for the other options and examples +; https://docs.platformio.org/page/projectconf.html + +[env:attiny85] +platform = atmelavr +board = attiny85 +framework = arduino +; change MCU frequency +;board_build.f_cpu = 1000000L +build_unflags = -DCLOCK_SOURCE=6 +build_flags = -DCLOCK_SOURCE=0 + +lib_deps = + # RECOMMENDED + # Accept new functionality in a backwards compatible manner and patches + adafruit/Adafruit NeoPixel @ ^1.10.5 +upload_protocol = stk500v1 +; each flag in a new line +upload_flags = + -P$UPLOAD_PORT + -b$UPLOAD_SPEED + +; edit these lines +upload_port = COM3 +upload_speed = 19200 \ No newline at end of file diff --git a/src/main.cpp b/src/main.cpp new file mode 100644 index 0000000..806721f --- /dev/null +++ b/src/main.cpp @@ -0,0 +1,226 @@ +#include + +#include + +#define PIN 0 // on tiny85 BP0 + +//Adafruit_NeoPixel strip = Adafruit_NeoPixel(6, PIN, NEO_GRB + NEO_KHZ800); +Adafruit_NeoPixel strip = Adafruit_NeoPixel(6, PIN, NEO_GRB + NEO_KHZ800); + +int ButtonLeftPin = 2; // on Tiny85 PB2 +int ButtonRightPin = 3; // on Tiny85 PB3 +int anim = 0; +int speed = 15; +unsigned long button_start_time; +unsigned int button_hold_duration; +boolean leave = false; +int randNumber; +int ledPin = 3; + +// function runs when user finishes pressing button, and is passed button press duration in milliseconds +void on_button_pressed(unsigned int duration) { + if (duration > 400) { // button held for longer than 300 mili second + /* + digitalWrite(ledPin, HIGH); + delay(100); + digitalWrite(ledPin, LOW); + delay(100); + digitalWrite(ledPin, HIGH); + delay(100); + digitalWrite(ledPin, LOW); + */ + leave = true; + anim++; + if (anim > 3){ + anim = 0; + } + } else if (duration > 100) { + speed = speed / 2; + if (speed < 15){ speed = 2000; } +/* digitalWrite(ledPin, HIGH); + delay(200); + digitalWrite(ledPin, LOW);*/ + } +} + +// called whenever INT0 - D2 pin changes from high to low or low to high +void on_button_press_right() { + boolean digital_state = digitalRead(ButtonLeftPin); + if (digital_state == HIGH) { // button has been pressed down + button_start_time = millis(); + } else { // button has been released + button_hold_duration = millis() - button_start_time; + on_button_pressed(button_hold_duration); + } +} + +// Input a value 0 to 255 to get a color value. +// The colours are a transition r - g - b - back to r. +uint32_t Wheel(byte WheelPos) { + if(WheelPos < 85) { + return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0); + } else if(WheelPos < 170) { + WheelPos -= 85; + return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3); + } else { + WheelPos -= 170; + return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3); + } +} + +//Bicycle Race animation +void BicycleRace() { + strip.setBrightness(70); + strip.setPixelColor(4, 255, 255, 255); + strip.setPixelColor(9, 255, 255, 255); + strip.show(); +// delay(1000); + + for (int q=0; q < 2; q++) { + for (int i=0; i < strip.numPixels() - 1; i=i+2) { + if( i+q != 4 && i+q != 9 ){ + strip.setPixelColor(i+q, Wheel( (i) % 255)); //turn every 2 pixel on + } + } + strip.show(); + + delay(speed*5); + + for (int i=0; i < strip.numPixels() - 1; i=i+2) { + if( i+q != 4 && i+q != 9 ){ + strip.setPixelColor(i+q, 0); //turn every 2 pixel off + } + } + } +} + +// SETUP +//--------------------------------------------------------------------- +void setup() +{ + +pinMode(ButtonRightPin, INPUT); // set INT0 pin to input +attachInterrupt(0, on_button_press_right, CHANGE); // on attiny85 INT0 attach INT0 interrupt +pinMode(ledPin, OUTPUT); + + digitalWrite(ledPin, HIGH); // turn the LED on (HIGH is the voltage level) + delay(200); // wait for a second + digitalWrite(ledPin, LOW); // turn the LED off by making the voltage LOW + delay(200); + digitalWrite(ledPin, HIGH); // turn the LED on (HIGH is the voltage level) + delay(200); // wait for a second + digitalWrite(ledPin, LOW); // turn the LED off by making the voltage LOW + delay(200); + + strip.begin(); + strip.show(); // Initialize all pixels to 'off' + + // All White + for (int a = 0; a < 6; a++) + { + strip.setPixelColor(a, 255, 255, 255); + } + strip.setBrightness(10); + strip.show(); + delay(1000); + + for (int a = 0; a < 6; a++) + { + strip.setPixelColor(a, 0, 0, 0); + } + strip.show(); + +} + +void PosLight(){ + strip.setPixelColor(0, 255, 255, 255); //Weiss + strip.setPixelColor(1, 50 ,255, 50); //Gruen + strip.setPixelColor(2, 255, 0, 0); //Rot + + strip.setPixelColor(3, 255, 255, 255); //Weiss + strip.setPixelColor(4, 50 ,255, 50); //Gruen + strip.setPixelColor(5, 255, 0, 0); //Rot + + strip.setBrightness(10); + strip.show(); +// while (leave == LOW) { + delay(5000); +// if(leave){ break; } +// } +} + +// LOOP +//--------------------------------------------------------------------- +void loop() +{ + +switch (anim) +{ +case 0: // All red/green + + for (int a = 0; a < 6; a++) + { + strip.setPixelColor(a, 255, 0, 0); + } + strip.setBrightness(10); + strip.show(); + delay(1000); + + for (int a = 0; a < 6; a++) + { + strip.setPixelColor(a, 0, 0, 0); + } + strip.show(); + delay(500); + + for (int a = 0; a < 6; a++) + { + strip.setPixelColor(a, 0, 255, 0); + } + strip.setBrightness(10); + strip.show(); + delay(1000); + + for (int a = 0; a < 6; a++) + { + strip.setPixelColor(a, 0, 0, 0); + } + strip.show(); + delay(500); + + break; + +case 1: // All White + for (int a = 0; a < 6; a++) + { + strip.setPixelColor(a, 255, 255, 255); + } + strip.setBrightness(10); + strip.show(); + delay(1000); + + for (int a = 0; a < 6; a++) + { + strip.setPixelColor(a, 0, 0, 0); + } + strip.show(); + delay(1000); + + break; + +case 2: // Bicycle Race + +BicycleRace(); + + break; + +case 3: + PosLight(); + + break; + +default: + break; +} + +} \ No newline at end of file diff --git a/test/README b/test/README new file mode 100644 index 0000000..9b1e87b --- /dev/null +++ b/test/README @@ -0,0 +1,11 @@ + +This directory is intended for PlatformIO Test Runner and project tests. + +Unit Testing is a software testing method by which individual units of +source code, sets of one or more MCU program modules together with associated +control data, usage procedures, and operating procedures, are tested to +determine whether they are fit for use. Unit testing finds problems early +in the development cycle. + +More information about PlatformIO Unit Testing: +- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html